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Oneiropolis

  • Commissioned Environment Design
  • Real-Time Scene
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Tools Used

  • Maya
  • Zbrush
  • Substance Painter
  • Marmoset Toolbag
  • Digital Branding
  • Creative Design

This project was developed in collaboration with Oneiropolis, as part of a broader narrative and visual development effort supporting one of their editorial works. The goal was to create a dreamlike, symbolic environment that reflects the imaginative tone and thematic depth found in the stories published by Oneiropolis—where literature, myth, and visual storytelling converge.

ONEIROPOLIS

The environment draws on surreal architectural forms and atmospheric lighting to evoke a poetic, otherworldly space—a visual extension of the book’s world, designed to immerse readers beyond the page.

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Responsibilities & Workflow

  • Environment Modeling, UV mapping, Retopology, Texturing by Katerina Valma
  • Collaborated closely with the Oneiropolis art direction team to ensure visual consistency across stylized assets
  • Designed modular architecture and tiling materials to support scalability and efficient world-building
  • Developed custom emissive and reflective materials to emphasize the ethereal quality of the environment
  • Balanced stylized minimalism with strong visual focal points to guide movement and atmosphere
  • Built in Marmoset Toolbag with real-time rendering considerations, the scene relies on soft lighting, atmospheric volumes, and refined color contrast to evoke emotion and immersion.
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