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Necropolis
Vulcan Verse
(Hades Quadrant)

  • Real-time Environment
  • Game Ready Scene
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Descend into the haunted depths of the Necropolis, a forgotten city of the dead hidden within the shadowed realm of the Underworld Quadrant in VulcanVerse. This eerie, monumental space was designed to evoke solemn grandeur, ancient decay, and mythological dread—where each crumbling pillar and funereal monument tells a story lost to time.

Responsibilities & Workflow

  • Environment Modeling: KaterinaValma & Athanasia Stasinopoulou
  • Retopology, Texturing, UV Mapping: KaterinaValma & Athanasia Stasinopoulou
  • High Poly Sculptures: Jimis Exarchos
  • Level Design & Scene Composition: Stratos Gianatsis
  • Concept Art: Kimon Agouridiss

Necropolis
Vulcan Verse

Crafted as part of the world-building for VulcanVerse, this environment captures the stark beauty of ruin and ritual, blending dark fantasy elements with architectural cues from ancient civilizations. The challenge was to build a space that feels sacred, abandoned, and dangerous—all at once.

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